Root # echo "source /var/lib/layman/nf" > /etc/portage/nfģ) Added the overlay (replace with sunrise, hasufell, or any other overlay name):įirst time I used overlays was very confusing. So do i place the ebuild in this directory then emerge it ? PORTDIR_OVERLAY="/usr/portage/overlay/ $" I no its here but its all a bit mixed up. Last time i tried this i was trying to setup an application and really meesed things up. I understand that (i think) but dont i need to download the overlay from the link above and place it somewhere ? Have a look at games-emulation/pcsxr which is in the treeĮverytime i try to install an overlay i can never get the things working drives me mad. I no this is an old post but are you able to tell me which is the best method for installing a playstation emulator in gentoo. > '/var/log/portage/games-emulation:epsxe-1.6.0-r4:'Ĭould you suggest a way to get around this issue? > Failed to emerge games-emulation/epsxe-1.6.0-r4, Log file: * Fetch failed for 'games-emulation/epsxe-1.6.0-r4', Log file: File renamed to '/usr/portage/distfiles/epsxe-1-6-0.jpg._checksum_failure_.GHCxDS' !!! Reason: Filesize does not match recorded size !!! Fetched file: epsxe-1-6-0.jpg VERIFY FAILED! Saving to: `/usr/portage/distfiles/epsxe-1-6-0.jpg' > Emerging (1 of 1) games-emulation/epsxe-1.6.0-r4 from hasufell Total: 1 package (1 new), Size of downloads: 4 kB games-emulation/epsxe-1.6.0-r4::hasufell USE="opengl" 4 kB These are the packages that would be merged, in order: However, today I got the following error when trying to install epsxe: Hasufell, your work receives my deepest appreciation. It's a mess to compile most of those plugins and the pre-built binaries give some QA warnings.Īnyway, my overlay is now accessible via layman (hasufell). And it is still being maintained unlike ePSXe which had its last release for Linux a long time ago. This works well for me, the GUI is native and not terrible looking. A number of overlays have the 9999 ebuild (funroll-loops being one of them). Wish it were officially in the tree but it has no official releases yet. If you want to run PS1 games, I suggest getting PCSX-r. Mainly I added amd64 keywords (which was a bit tricky for sound-plugin), did version-bumps, checked deps and so on.Īll those plugins are in terrible shape for x86_64. I created my own overlay for epsxe and plugins since there is still some confusion whether the plugins remain in tree or not and sunrise does not accept ebuilds which are already in tree. I didn't use them yet, so I don't know how they work and how they compare to epsxe. You can also find pcsx2 and pcsxr in overlays. On amd64 you need app-emulation/emul-linux-x86-gtklibs. For straight-forward testing i suggest first to extract the program archive manually in your home directory, add the plugins into the plugins-subdirectory and run the program. If anyone can test other plugins on x86 or amd64 that would be great. As I see there is no AMD64 keyword, but I happen to make epsxe, alsa/oss-plugin and mesagl-plugin work under amd64.Īll to sunrise-overlay unless someone has a better idea (most of them will probably be removed from tree as well, cause of gtk+:1 dep). ( Bug 396477)Īctually im currently looking into that stuff and the plugins as well. The package has been dropped due to gtk+:1 being deprecated. Where can I find it with a minimum of headaches forward looking? I'm trying to find the most "official" version of epsxe, and I'm flummoxed to discover that the gentoo-wiki site is apparently not aware of epsxe being absent from the current tree, which makes methink that the package in question has been deprecated, migrated to an overlay, or something else. Posted: Fri 12:45 am Post subject: epsxe: where is it? Gentoo Forums Forum Index Gamers & Players Gentoo Forums :: View topic - epsxe: where is it?
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